
At a glance
- Spell damage: 4%
- Armour: 11
- Bag: one item per slot
Equip: Combat level 85 · Magic 70 · body
- Boosts damage spells only. Healing, mana cost and cooldowns stay unchanged. Ordinary attacks do not receive this spell bonus.
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
- Rare: never sold and never made. Found only on the hardest creatures.
How to get it
- Dropped by Cinderback ancient
- Dropped by Hydra
- Dropped by Red dragon
Sell: 8000 GC at the Smithy or Kitchen; 6400 GC at the General store. Buying and selling prices differ.
