
At a glance
- Armour: 9
- Bag: one item per slot
Worn as: boots. Requires Combat 85.
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
- Rare: never sold and never made. Found only on the hardest creatures.
How to get it
- Dropped by The Last Beacon — 0.036% once per kill, awarded to one eligible fighter.
- Dropped by Pharaoh — 0.025% once per kill, awarded to one eligible fighter.
- Dropped by Copper dragon — 0.071% once per kill, awarded to one eligible fighter.
- Dropped by Mourning wraith — 0.013% per kill.
- Dropped by Cinderback ancient — 0.016% per kill.
- Dropped by Hydra — 0.021% per kill.
- Dropped by Red dragon — 0.067% once per kill, awarded to one eligible fighter.
- Dropped by White dragon — 0.083% once per kill, awarded to one eligible fighter.
Sell: 3200 GC at the Smithy or Kitchen; 2560 GC at the General store. Buying and selling prices differ.
