
Level 120 boss · 12,000 health · Fourth floor of every wizard cave
Below the wizard caves
Each of the five wizard caves has its own Azure Grandmaster on the fourth floor. Pass Blue Wizards (level 60), High Wizards (75) and Azure Archmages (95) to reach him.
The fight
The level 120 Grandmaster has 12,000 health. His charged spells can be interrupted by damage, breaking line of sight or moving out of range. At 70% and 35% health he warns for two seconds, then calls Azure Archmages to fight alongside him, with at most two helpers alive at once. Below 30% health he can attempt a healing chant.
Retreat beyond the chamber to leave the encounter. Attacks cannot cross its boundary in either direction. A full reset removes his helpers. Summoned helpers grant no separate loot or experience. Each Grandmaster has an independent 20-minute respawn cooldown that survives server restarts. Bring supplies: fires cannot be lit underground.
Possible drops
- Gold coins · 200–360 · 100% per kill
- Mana potion · 3–5 · 100% per kill
Its loot appears once beside the defeated boss, with the usual ground-loot protection. The summoned helpers award no separate loot or experience.
