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Maja at the Alder Inn has kept a place for an old friend who never returned. A peaceful, longer journey through Anderstorp, Bondstorp and remote Daretorp; the roads can still be dangerous. No horse, flight or combat objective is required.

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Forest cape — in-game artwork

Quest 10 of 11 in the Journal · From Maja, Innkeeper · Anderstorp, Bondstorp, Daretorp

How to start

Ask Maja at the Alder Inn in southern Anderstorp about the empty place.

Click Maja, Innkeeper to talk (or right-click and choose Talk-to; on a phone, long-press), then choose “Who is the empty place for?”. “New quest”, the game says: your Journal and your Field notes keep track of it from then on.

What you need

  • A longer, untimed journey between Anderstorp, Bondstorp and Daretorp. No horse or flight purchase is required.
  • 4 planks and 2 iron bars for Arvid, then 3 bread for Maja. Existing supplies work; no combat objective.
  • Room for 1,200 coins and one Forest cape at the finish.

Step by step

  1. An empty place. Maja at the Alder Inn has kept a place for an old friend who never returned. A peaceful, longer journey through Anderstorp, Bondstorp and remote Daretorp; the roads can still be dangerous. No horse, flight or combat objective is required.
  2. The traveller with the blue scarf. Maja remembers a travelling cooper named Signe. Ask Elin at the Apple Inn on the east side of Bondstorp whether a traveller in a blue scarf passed through.
  3. A light for the late ones. Signe repaired the inn lantern before travelling on. Its old frame has failed again. Bring Arvid at the smithyard in southwest Bondstorp 4 planks and 2 iron bars. Saw logs at a sawbench and smelt iron at a furnace, or use supplies you already own. No particular crafting level is required to turn them in.
  4. A mark beneath the handle. Arvid repaired the lantern and found a tiny carved wren under its handle. Return to Elin at the Apple Inn and ask why Signe left this mark. Arvid will fit the frame; there is no quest item to carry or lose.
  5. Not a debt. Signe mistook Maja’s travelling money for a debt, and stayed away when she could not repay it. Elin last heard from her through Marta at Clover Rest in remote Daretorp, far southwest of Pioneeria. Ask Marta what happened. Bring provisions; no timed stage or paid journey is required.
  6. An invitation without an invoice. Signe is alive and helping repair homes beyond Daretorp. She has been too ashamed to write. Return to Maja at the Alder Inn with the truth: her kindness was mistaken for a bill.
  7. Set another place. Maja has written an invitation with no mention of money. Bring her 3 loaves of bread for the table, baked or bought, then choose the invitation that tells Signe she is welcome. Keep room for 1,200 coins and one Forest cape. Your reward waits if your bag is full.

What you get

  • Forest cape
  • 1,200 GC
  • +2,500 experience
  • +600 Carpentry experience
  • +400 Cooking experience
How it ends

A repaired lantern shines at the Apple Inn, and Maja has sent an invitation without a debt attached. A place is waiting for Signe. You received 1,200 GC, a Forest cape, 2,500 experience, 600 Carpentry and 400 Cooking.

Reference entries are generated from the current game data. Artwork comes from the actual game. Pixlaria is in alpha; balance and content can change.