
How to get there: West and a little south of Pioneeria, beyond Honeybrook. The town stands just south of the old western cave. Visit on foot or by boat first; after exploring it, you can return by dragon.
Anderstorp is a protection zone, with paved paths between its services. The cave north of town remains dangerous.
Around the green- West: Elsa’s bank, with Nils’s paint shop to its north. Your bank is the same personal store you use in other towns.
- East: Astrid’s general store and Liv’s pet shop to its north. They share the usual town shop stock and prices.
- South-west: the Alder Inn. Maja sells food and cooking supplies; two ranges let you cook, and beds let you rest. A campfire and benches stand outside.
- South-east: Rune’s open smithy, with a furnace, anvils and a sawbench for crafting.
- Beside the green: a sharing chest for leaving spare items for other players. This is separate from your bank and from the market’s collection shelf.
One market, two counters
Tora keeps the green pavilion in the northern court, between the paint and pet shops. It opens the same Town Market as Marie’s counter in Pioneeria: the same listings, your same sales and the same collection shelf. Buy in one town and collect in the other. The seller’s 10% tax is unchanged.
Alva’s Dragon Field
Follow the paved path south past the inn and smithy to the launch circle and dragon perches. Alva offers flights to places you have already explored, from combat level 10. Prices are measured from this field. Your character has one free first flight shared by both trainers. Choosing and taking a flight
