
At a glance
- Ranged attack: 62
- Bag: one item per slot
Worn as: weapon. Requires Archery 85.
Basic shots: 2.8s · Range: 6 tiles
- Wound damage finishes in four seconds instead of six; total wound damage stays the same.
- Attack is weapon strength, not fixed damage. Your skill, character growth and the enemy’s defences affect each hit.
- Crossbow and bolt attack add together. Requires bolts. Shots reload in 2.8 seconds, compared with 2 seconds for bows. A basic hit deals 75% immediately and the rest as a wound (normally six seconds; Rimeglass four). For example, a 100-damage hit pays 75 now and 25 later, not 125 total. Pinning Shot and Volley adjust crossbow attack for the slower reload; the higher attack rating is not a free spell-damage bonus.
- Rare: never sold and never made. Found only on the hardest creatures.
- Two-handed: removes your shield.
Compare weapons and healing equipment by level in the weapons guide →
Optional salvage: permanently consume 1 identical pieces from your bag beside an anvil with a hammer to recover 4 × Gold bar. No XP. Preview and salvage rules.
How to get it
- Dropped by Rimebound Sovereign — 0.833% once per kill, awarded to one eligible fighter.
Sell: 5750 GC at the Smithy or Kitchen; 4600 GC at the General store. Buying and selling prices differ.
