Turn your Rage into health: restores 20% of your maximum health. Works in a fight and after it, while you have Rage left. Cooldown: 2 seconds.
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Melee 5 · Knight training · Rage 30.
Select the technique in your ability controls. Landed blows build Rage (a miss a third); your first blow starts you at 30. Taking or blocking hits gives 4 Rage, capped at 14 per 10 seconds. Attacks build 5% more Rage against creatures, with a further 10% against bosses. A missed ability keeps half its Rage. Maximum Rage: 100, then 120/140/160/180/200 at Melee 20/40/60/80/99.