Getting started
Start with hoglets near town; carry food and choose enemies you can handle.
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
Why train it?
More Melee improves weapon damage. Your weapon and character level matter too.
Sell spare loot and supplies; keep equipment and food you need. Walking and combat skills help expeditions rather than paying coins directly.
Maximum level: 99. Open Skills in the game to see your current XP and next goal.
Unlocks & milestones
- Level 5 (388 total XP): wield iron weapons
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
- Level 15 (2,411 total XP): wield steel weapons; wear ironheart amulet
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
- Level 30 (13,363 total XP): wield silver weapons
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
- Level 40 (37,224 total XP): wield gold weapons
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
- Level 55 (166,636 total XP): wield frostforged weapons
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
- Level 70 (737,627 total XP): wield emberforged weapons
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
- Level 85 (3,258,594 total XP): wield starforged weapons
Stronger weapons give each successful hit more power. The Smith sells gear; Smithing lets you make it.
