
At a glance
- Armour: 3
- Walk speed: 15%
- Bag: one item per slot
Worn as: boots. Requires Combat 45.
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
- Rare: never sold and never made. Found only on the hardest creatures.
How to get it
- Dropped by Jungle jaguar — 0.1% per kill.
- Dropped by Frostcrown hart — 0.1% per kill.
- Dropped by Yeti — 0.033% per kill.
Sell: 3000 GC at the Smithy or Kitchen; 2400 GC at the General store. Buying and selling prices differ.
