
At a glance
- Armour: 10
- Bag: one item per slot
Worn as: boots. Requires Combat 80.
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
How to get it
- Dropped by Pharaoh — 0.033% once per kill, awarded to one eligible fighter.
- Dropped by Ashen ghoul — 0.016% per kill.
- Dropped by Silverback gorilla — 0.023% per kill.
- Dropped by Frostcrown hart — 0.024% per kill.
- Dropped by Cinderback ancient — 0.021% per kill.
- Dropped by Hollow warden — 0.024% per kill.
- Dropped by Cave yeti — 0.004% per kill.
Sell: 937 GC at the Smithy or Kitchen; 750 GC at the General store. Buying and selling prices differ.
