
At a glance
- Maximum mana: 30
- Spell damage: 2%
- Armour: 6
- Bag: one item per slot
Equip: Combat level 40 · Magic 40 · body
- Boosts damage spells only. Healing, mana cost and cooldowns stay unchanged. Ordinary attacks do not receive this spell bonus.
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
How to get it
- General store: 1500 GC each.
Sell: 250 GC at the Smithy or Kitchen; 200 GC at the General store. Buying and selling prices differ.
