
At a glance
- Melee attack: 75
- Bag: one item per slot
Worn as: weapon. Requires Melee 80.
- Attack is weapon strength, not fixed damage. Your skill, character growth and the enemy’s defences affect each hit.
- Two-handed: removes your shield.
Compare weapons and healing equipment by level in the weapons guide →
Optional salvage: permanently consume 4 identical pieces from your bag beside an anvil with a hammer to recover 6 × Gold bar. No XP. Preview and salvage rules.
How to get it
- At an anvil, Smithing 80: 6 × Gold bar → 1 × Lionsteel greatsword (base yield, before skill bonuses). 672 Smithing XP per completed recipe at the current game rate, before late-level reductions.
Sell: 4800 GC at the Smithy (work of the anvil); 4000 GC at the Kitchen; 3200 GC at the General store. Buying and selling prices differ.
