
At a glance
- Armour: 7
- Bag: one item per slot
Worn as: boots. Requires Combat 60.
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
How to get it
- Dropped by Giant scorpion — 0.1% per kill.
- Dropped by Baby moss dragon — 0.087% per kill.
- Dropped by Baby ember dragon — 0.117% per kill.
- Dropped by Shaleback beetle — 0.117% per kill.
- Dropped by Yeti — 0.087% per kill.
- Dropped by Cave yeti — 0.117% per kill.
- Dropped by Skeleton King — 0.1% per kill.
- Dropped by Cyclops — 0.087% per kill.
Sell: 448 GC at the Smithy or Kitchen; 358 GC at the General store. Buying and selling prices differ.
