
At a glance
- Armour: 4
- Bag: one item per slot
Equip: Combat level 10 · body
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
How to get it
- Smithy: 60 GC each.
- At an anvil, Smithing 11: 3 × Bronze bar → 1 × Bronze chainmail (base yield, before skill bonuses).
Sell: 30 GC at the Smithy or Kitchen; 24 GC at the General store. Buying and selling prices differ.
