New characters arrive with their class weapon equipped: a bronze sword for knights, a shortbow and forty bronze arrows for paladins, or an Emberwood staff for mages. Optional Field notes show movement and a nearby first hunt; dismiss them whenever you want to explore freely.
- Take a few steps, then try a nearby hoglet or fish with your starting net. The Guide near the town square can answer questions.
- Visit shops for a tool, food or an equipment upgrade. Inspect the requirements before buying.
- Try a nearby resource or a low-level creature. Keep food and an escape route.
- Open Skills to choose your next goal, and use the map to find your way home.
You can explore as a guest; save the character as an account in Settings to keep a way back to it.
