
How to get there: A long journey east of Pioneeria, roughly 1,150 tiles from the starting town and over 1,000 from Gislow. Explore the country to reach it; after visiting, you can return by dragon flight.
Hillerstorp is a protection zone. Its curved paths gather around the old waystation fire and benches, with a sheltered market court to the north and the working yard and inn to the southwest. The nearby lakeshore and surrounding meadow keep their natural shape.
Shops and services
Astrid keeps the bank in the northwest, with Tage’s paint shop below it. Maja tends the pet shop in the northeast, and Folke runs the general store east of the green. Sten works at the open smithy southwest of the fire, beside a furnace, anvils and sawbench. A sharing chest stands on the green; gifts there stay separate from the other towns’ chests.
Alma’s Town Market
The single counter under the northern pavilion handles all player listings, purchases and collections. It shares the same market as Pioneeria, Anderstorp and Gislow. Sell here and collect elsewhere, with the same 10% sales tax. The bank is northwest of the counter.
The Wayfarer Inn
Liv welcomes travelers in the southwest. The kitchen has two ranges and the back of the inn has beds; the old fire on the green also cooks meals. Rest, refill your pack and plan the next leg of your journey.
Ingrid’s Dragon Field
Follow the southern path east from the inn to the launch circle, perches and price board. Ingrid offers the same flights to explored land as the other town trainers. You need Combat 10 and have one free first flight per character, shared across all fields. Later fares depend on the distance from the field you use.
