
At a glance
- Melee attack: 12
- Maximum mana: 20
- Magic bolt attack: 48
- Spell damage: 40%
- Bag: one item per slot
Worn as: weapon. Requires Magic 85.
- Any trained adventurer can fire automatic magic bolts with this weapon: bolt attack 48, grown by Magic, every two seconds within four tiles. Basic bolts cost no mana. This is separate from the cast Bolt spell.
- Staff: stronger damaging spells and Fireball area attacks. Staff bonuses do not strengthen healing.
- Boosts damage spells only. Healing, mana cost and cooldowns stay unchanged. Ordinary attacks do not receive this spell bonus.
- Attack is weapon strength, not fixed damage. Your skill, character growth and the enemy’s defences affect each hit.
- Staff damage bonus: automatic magic bolts and damage spells deal 5% more damage, against creatures and players. Does not increase healing.
- Rare: never sold and never made. Found only on the hardest creatures.
- Two-handed: removes your shield.
Compare weapons and healing equipment by level in the weapons guide →
How to get it
- Dropped by The Bone Sovereign — 0.09% once per kill, awarded to one eligible fighter.
Sell: 20250 GC at the Smithy or Kitchen; 16200 GC at the General store. Buying and selling prices differ.
