
At a glance
- Armour: 3
- Walk speed: 17%
- Bag: one item per slot
Worn as: boots. Requires Combat 60.
- Armour and shields work together against physical monster attacks, with diminishing returns. Better armour reduces damage, but heavy blows can still hurt. Armour is a protection rating, not a fixed amount subtracted from every hit. Spells and player attacks use different protection rules.
- Rare: never sold and never made. Found only on the hardest creatures.
How to get it
- Dropped by Ashcrown — 0.025% once per kill, awarded to one eligible fighter.
Sell: 7500 GC at the Smithy or Kitchen; 6000 GC at the General store. Buying and selling prices differ.
