Shoot up to four enemies in a short cone, using ammunition for each. Push small ordinary creatures back safely; the same creature can only be pushed once every four seconds. Every hit opponent is slowed by 30% for three seconds, at most once every nine seconds per target. Players and large creatures are not pushed. Cooldown: 2 seconds, shared with attack spells. A cast with no effect refunds half its cost.
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Archery 65 · Ranger training · Equip a bow or crossbow. · Focus 35 · Range 3.5 tiles.
Select the technique in your ability controls. Landed shots build Focus (a miss a third); +2.1 a second against creatures (+2 against players) while nobody is beside you, −1 a second with two or more. Taking or blocking hits gives 4 Focus, capped at 14 per 10 seconds. Shots build 5% more Focus against creatures; bosses give a further 10% on shots and steady recovery. Leather adds 10% a piece. A missed ability keeps half its Focus. Maximum Focus: 100, then 120/140/160/180/200 at Archery 20/40/60/80/99.