
At a glance
- Melee attack: 106
- Maximum health: 40
- Bag: one item per slot
Worn as: weapon. Requires Melee 99.
- Two-handed sword: normal swings every 1.9 seconds, with about 6% heavier hits. Ability damage and cooldowns are unchanged.
- Attack is weapon strength, not fixed damage. Your skill, character growth and the enemy’s defences affect each hit.
- Rare: never sold and never made. Found only on the hardest creatures.
- Two-handed: removes your shield.
Compare weapons and healing equipment by level in the weapons guide →
How to get it
- Dropped by Nightweaver, the Pale Empress — 0.018% once per kill, awarded to one eligible fighter.
Sell: 20250 GC at the Smithy or Kitchen; 16200 GC at the General store. Buying and selling prices differ.
